Displacement Calculator — Kinematic SUVAT Formula
Enter the initial velocity, acceleration, and time to find displacement using the fundamental SUVAT equation s = ut + ½at². Also see the final velocity, average velocity, and a position-vs-time trajectory.
m/s
m/s²
s
Net change in position from start to end of the time interval
- 1
Initial velocity × time (ut)
5 × 3 s = 15 - 2
Half acceleration × time² (½at²)
0.5 × 2 × 3² = 9 - 3
Displacement s = ut + ½at²
15 + 9 = 24
How does this calculator work?
Displacement = ut + ½at², where u is initial velocity (m/s), a is constant acceleration (m/s²), and t is time (s). The equation comes from the area under the velocity-time graph. For free fall use a = 9.81 m/s² downward. Final velocity is v = u + at. Assumes uniform acceleration — invalid when acceleration varies with time or speed.
Formula
How this is calculated
This calculator applies the SUVAT kinematic equations, which describe motion under constant (uniform) acceleration. The displacement s — the net change in position measured in a straight line — is found from s = ut + ½at², where u is the initial velocity, a is the constant acceleration, and t is the elapsed time. A positive displacement means movement in the direction of the initial velocity; a negative result means the object has moved backwards (for example, decelerated from a positive velocity to a negative one).
Final velocity is v = u + at. The average velocity over the interval is simply s ÷ t (equal to (u + v) / 2 for constant acceleration). Note the distinction between displacement and distance: if the object decelerates to zero and reverses direction during the interval, the total distance travelled (path length) is greater than the magnitude of displacement, since displacement only measures start-to-finish separation.
The model assumes constant acceleration throughout the time interval — the key SUVAT assumption. Real-world scenarios such as air resistance, variable engine thrust, or friction that changes with speed require numerical integration rather than these closed-form equations. Gravitational free fall (a = −9.81 m/s²) and objects on frictionless inclines are well-modelled by this approach.
Frequently asked questions
Distance is the total length of the path travelled; displacement is the straight-line change in position from start to finish, including direction. If you walk 5 m forward then 3 m back, your distance is 8 m but your displacement is 2 m (forward).
Yes. A negative displacement means the object ended up in the opposite direction from where it started — for example if initial velocity is positive but deceleration is large enough to reverse the direction of travel within the time interval.
s = displacement, u = initial velocity, v = final velocity, a = acceleration, t = time. The five SUVAT equations link any three of these variables to find the remaining two, assuming constant acceleration.
Also known as
TG we-Calculate Editorial Team. (2026). Displacement Calculator — Kinematic SUVAT Formula [Online calculator]. TG we-Calculate. https://we-calculate.com/calculator/displacement-calculator
TG we-Calculate Editorial Team. "Displacement Calculator — Kinematic SUVAT Formula." TG we-Calculate. 2026. https://we-calculate.com/calculator/displacement-calculator.
TG we-Calculate Editorial Team, "Displacement Calculator — Kinematic SUVAT Formula," TG we-Calculate, 2026. [Online]. Available: https://we-calculate.com/calculator/displacement-calculator
@misc{wecalculate_displacement_calculator, title = {Displacement Calculator — Kinematic SUVAT Formula}, author = {{TG we-Calculate Editorial Team}}, howpublished = {\url{https://we-calculate.com/calculator/displacement-calculator}}, year = {2026}, note = {TG we-Calculate} }
Did this calculator help you?
